AoeStats
← ML16798

MegaRandom

509785440Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 78m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
1067
+14
🇨🇱 Persians · Chile
1027
+16
🇦🇷 Maya · Argentina
1018
+16
🇨🇱 Huns · Chile
968
+18
🇺🇸 Saracens · United States
1086
-19
🇺🇸 Aztecs · United States
1052
-17
🇦🇷 Bulgarians · Argentina
978
-14
🇦🇺 Romans · Australia
965
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 3,756 11:18 20:21 42:16 ⚔ Archer Rush
30 2,372 14:24 28:18 42:08 ⚔ Drush into Scouts
28 2,198 11:38 19:59 34:11 ⛏ Fast Castle
27 2,146 10:10 23:52 39:46 ⚔ M@A FC
25 1,969 11:29 15:58 42:31 ⛏ Fast Castle
19 1,492 12:50 18:08 38:56 ⚔ M@A FC
17 1,354 11:03 24:42 35:36
6 478 11:09 19:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,495 28,410 15,485 2,445 100,835 112,721
32,970 30,149 11,155 1,145 75,419 78,806
36,995 25,625 8,135 1,600 72,355 75,029
22,980 23,281 17,345 2,370 65,976 75,321
19,160 24,301 10,460 3,250 57,171 57,819
13,630 25,664 14,155 2,840 56,289 59,569
14,075 12,641 7,555 2,325 36,596 39,916
8,990 4,150 2,585 1,350 17,075 19,961
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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