Arena
510137439Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
36m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Pat
18 units ordered
Conquistador14
Monk3
Trebuchet1
First military 18:49 — Conquistador
CDS95
69 units ordered
Pikeman27
Cavalier20
Knight17
Trebuchet4
Monk1
First military 27:51 — Knight
VIKTOR
29 units ordered
Spearman21
Archer8
First military 19:41 — Archer
Cratne
53 units ordered
Teutonic Knight20
Spearman9
Scout Cavalry7
Scorpion7
Knight4
Battering Ram2
Pikeman2
Mangonel2
First military 19:12 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Pat’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CDS95’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
VIKTOR’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Cratne’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9