AoeStats
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Black Forest

510097367Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 53m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1258
+12
🇨🇳 Bohemians · China
1249
+12
🇫🇷 Berbers · France
1208
+14
🇨🇳 Khmer · China
1108
+18
🇭🇰 Mongols · Hong Kong SAR China
1193
-15
🇹🇼 Spanish · Taiwan
1181
-15
🇨🇳 Persians · China
1166
-14
🇹🇼 Goths · Taiwan
1120
-12
Player eAPM Actions Feudal Castle Imperial Opening
62 3,331 11:31 22:38 36:25 ⚔ M@A into Towers FC
54 2,906 10:37 14:25 29:33 ⛏ Fast Castle
49 2,637 11:09 14:21 30:44 ⛏ Fast Castle
34 1,826 13:35 17:24 35:29 ⛏ Fast Castle
28 1,495 11:30 15:37 30:38 ⛏ Fast Castle
25 1,355 11:18 16:56 37:09 ⛏ Fast Castle
21 1,124 10:34 15:30 30:00 ⛏ Fast Castle
18 987 12:05 16:04 34:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,680 15,000 24,870 1,650 95,200 102,223
32,045 31,251 22,075 3,030 88,401 104,856
30,465 31,890 20,720 4,225 87,300 109,209
32,125 26,626 13,755 3,935 76,441 90,847
27,315 22,098 23,200 3,125 75,738 88,413
35,035 25,315 8,745 4,905 74,000 78,696
27,085 18,305 11,425 3,560 60,375 67,894
13,235 12,536 9,355 1,925 37,051 48,026
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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