Golden Pit
509747013Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
55m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Skallagrime's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,138 analysed 1v1 players on Golden Pit.
max.picozzi
D
Feudal Age
12:02
vs 10:26
btm 15%
Castle Age
23:42
vs 21:26
btm 25%
Imperial Age
43:37
vs 38:23
btm 17%
eAPM
14
vs 33
btm 8%
First military
18:46
vs 11:48
btm 13%
▼
Slow Feudal Age at 12:02 — slower than 85% of analysed players on Golden Pit
▼
Slow Castle Age at 23:42 — slower than 75% of analysed players on Golden Pit
▼
Slow Imperial Age at 43:37 — slower than 83% of analysed players on Golden Pit
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (16:05) — usually safest before it
▼
First military only at 18:46 (Militia) — later than 87% of analysed players on Golden Pit
▼
Town centers idle 3:27 of the first 23:42 — keep villagers queued
Skallagrime
D
Feudal Age
13:09
vs 10:26
btm 6%
Castle Age
25:01
vs 21:26
btm 15%
Imperial Age
47:55
vs 38:23
btm 7%
eAPM
17
vs 33
btm 14%
First military
14:29
vs 11:48
btm 30%
▼
Slow Feudal Age at 13:09 — slower than 94% of analysed players on Golden Pit
▼
Slow Castle Age at 25:01 — slower than 85% of analysed players on Golden Pit
▼
Slow Imperial Age at 47:55 — slower than 93% of analysed players on Golden Pit
▼
Low eAPM (17) — busier hands win idle time back