AoeStats
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African Clearing

510714090Analyzed
4v4 RM · 22h ago on Oct 2, 2026· 61m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1217
+14
🇳🇱 Franks · Netherlands
1186
+15
1170
+16
🇵🇰 Burgundians · Pakistan
1159
+17
🇩🇪 Poles · Germany
1233
-17
🇨🇳 Koreans · China
1198
-17
🇨🇳 Cumans · China
1162
-15
🇨🇳 Huns · China
1101
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 2,189 15:42 19:58 58:29 ⛏ Fast Castle
35 2,165 14:59 20:17 39:35 ⛏ Fast Castle
31 1,907 13:30 24:24 51:27 ⛏ Fast Castle
26 1,595 15:46 24:44 50:14 ⚔ Archer Rush
25 1,507 14:00 18:14 31:38 ⛏ Fish Boom FC
22 1,334 15:54 21:17 41:15 ⛏ Fast Castle
16 961 18:09 22:58 51:08 ⛏ Fast Castle
0 25 — — —

Resources

Player Food Wood Gold Stone Spent Collected
14,825 45,837 16,285 4,475 81,422 85,837
33,005 23,380 18,310 4,200 78,895 80,764
32,340 19,750 22,765 950 75,805 83,398
13,125 26,138 24,445 950 64,658 90,690
26,735 15,239 15,520 1,800 59,294 65,555
22,015 23,190 11,600 1,170 57,975 59,664
20,980 12,110 11,575 1,060 45,725 47,462
250 425 0 100 775 50
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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