Arabia
508264217Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
46m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
RTH
36 units ordered
Tiger Cavalry27
Skirmisher4
Militia3
Man-at-Arms2
First military 9:43 — Militia
b站江条
81 units ordered
Archer35
Crossbowman20
Arbalester12
Trebuchet6
Battering Ram3
Spearman3
Eagle Scout1
Mangonel1
First military 10:18 — Eagle Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
RTH’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
b站江条’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3