Socotra
504983884Analyzed3v3 RM
·
25d ago on Sep 7, 2026·
9m 5s·
6 players
Game mode
Random Map
Map size
128×128
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
ska_18
D
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
0
vs 34
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
Slingmachine
D
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
18
vs 34
btm 16%
▼
Low eAPM (18) — busier hands win idle time back
Stromovous
C
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
30
vs 34
btm 42%
▲
Town centers almost never idle — 17s across the first 9:05
Serg
C
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
26
vs 34
btm 34%
▲
Town centers almost never idle — 20s across the first 9:05
Kotstulle
C
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
27
vs 34
btm 36%
▲
Town centers almost never idle — 33s across the first 9:05
M
D
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
13
vs 34
btm 8%
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 9:05