Arabia
510224804Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
45m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
SpeedyVroomster's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
abe.anderman
D
Feudal Age
11:32
vs 9:49
btm 13%
Castle Age
23:15
vs 21:49
btm 30%
Imperial Age
—
vs 38:58
btm 0%
eAPM
11
vs 38
btm 2%
First military
17:53
vs 10:33
btm 9%
▼
Slow Feudal Age at 11:32 — slower than 87% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 17:53 (Spearman) — later than 91% of analysed players on Arabia
▼
Town centers idle 3:25 of the first 23:15 — keep villagers queued
SpeedyVroomster
D
Feudal Age
10:12
vs 9:49
btm 38%
Castle Age
23:22
vs 21:49
btm 29%
Imperial Age
41:02
vs 38:58
btm 33%
eAPM
24
vs 38
btm 19%
First military
12:13
vs 10:33
btm 28%
▼
Low eAPM (24) — busier hands win idle time back
▼
Town centers idle 4:52 of the first 23:22 — keep villagers queued