AoeStats
← borgff

Four Lakes

510186141Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 63m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
1423
+13
🇸🇪 Japanese · Sweden
1366
-13

Win probability

borgff's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
borgff A
Feudal Age 12:20 vs 10:51
btm 16%
Castle Age 16:01 vs 20:09
top 8%
Imperial Age 33:53 vs 36:23
top 29%
eAPM 41 vs 32
top 31%
First military 14:12 vs 12:45
btm 37%
▼ Slow Feudal Age at 12:20 — slower than 84% of analysed players on Four Lakes
▲ Fast Castle Age at 16:01 — faster than 92% of analysed players on Four Lakes
▲ Fast Imperial Age at 33:53 — faster than 71% of analysed players on Four Lakes
▲ Town centers almost never idle — 15s across the first 16:01
The Goated Grandpa A
Feudal Age 9:28 vs 10:51
top 9%
Castle Age 17:26 vs 20:09
top 20%
Imperial Age 38:07 vs 36:23
btm 37%
eAPM 37 vs 32
top 39%
First military 10:55 vs 12:45
top 25%
▲ Fast Feudal Age at 9:28 — faster than 91% of analysed players on Four Lakes
▲ Fast Castle Age at 17:26 — faster than 80% of analysed players on Four Lakes
▼ Loom after the Feudal click (8:31) — usually safest before it
▲ Town centers almost never idle — 0s across the first 17:26
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