AoeStats
← RagnarLothbrok

Black Forest

509356733Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 47m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1382
+15
🇨🇳 Bohemians · China
1377
+15
🇲🇽 Maya · Mexico
1376
+15
🇭🇰 Poles · Hong Kong SAR China
1370
+15
🇦🇷 Chinese · Argentina
1381
-16
🇻🇪 Mongols · Venezuela
1371
-16
🇫🇷 Malay · France
1343
-15
🇫🇷 Persians · France
1305
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 3,008 8:17 20:53 35:02 ⚔ M@A into Archers
60 2,865 10:35 15:31 33:18 ⛏ Fast Castle
37 1,769 11:52 15:31 30:12 ⛏ Fast Castle
32 1,524 11:42 15:09 29:11 ⛏ Fast Castle
30 1,451 14:44 17:47 33:12 ⛏ Fast Castle
29 1,399 14:11 18:25 42:33 ⛏ Fast Castle
29 1,401 8:42 20:51 44:32 ⚔ Skirmisher Rush
24 1,144 12:15 16:13 31:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,705 19,005 18,540 2,350 82,600 94,284
28,485 28,310 16,670 3,050 76,515 87,844
26,095 24,764 15,175 4,500 70,534 78,904
21,255 29,306 14,415 1,325 66,301 95,258
16,000 21,340 15,240 5,640 58,220 64,971
22,420 16,634 9,450 1,655 50,159 53,458
23,305 14,883 4,450 3,130 45,768 47,151
9,460 10,797 3,405 1,480 25,142 32,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.