AoeStats
← RagnarLothbrok

Nomad

509320606Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1377
+15
🇻🇳 Vikings · Vietnam
1362
+16
🇨🇳 Persians · China
1349
+16
🇨🇳 Inca · China
1302
+19
🇻🇪 Wei · Venezuela
1377
-17
🇵🇱 Huns · Poland
1365
-17
🇩🇪 Tatars · Germany
1339
-16
🇳🇴 Hindustanis · Norway
1336
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 1,848 12:42 19:13 30:46 ⛏ Fish Boom FC
46 1,866 13:33 17:16 28:35 ⛏ Fish Boom FC
36 1,446 13:54 20:24 34:20 ⛏ Fish Boom FC
36 1,475 14:42 18:50 33:19 ⛏ Fish Boom FC
29 1,159 13:24 18:51 28:24 ⛏ Fish Boom FC
29 1,170 13:24 17:57 33:56 ⛏ Fish Boom FC
28 1,153 15:32 20:33 33:46 ⛏ Fish Boom FC into Galleys
28 1,138 13:53 17:38 38:32 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,960 12,930 9,430 700 49,020 52,053
17,855 18,174 10,090 1,730 47,849 50,463
19,520 15,718 11,495 590 47,323 55,084
17,680 12,587 7,760 200 38,227 44,372
13,950 15,760 3,440 4,150 37,300 43,095
15,660 13,311 2,805 1,730 33,506 34,138
13,015 10,650 6,190 950 30,805 32,261
12,110 9,465 2,905 3,240 27,720 30,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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