AoeStats
← Kitiastri
◆

Rage Forest 2026

500424256Analyzed
4v4 RM · 1mo ago on Aug 18, 2026· 42m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Dark Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Hindustanis · Pakistan
1540
+9
🇵🇰 Khmer · Pakistan
1362
+16
🇮🇳 Armenians · India
1315
+18
🇫🇷 Persians · France
1260
+21
🇩🇪 Saracens · Germany
1410
-18
🇬🇧 Japanese · United Kingdom
1394
-17
🇬🇧 Magyars · United Kingdom
1354
-15
🇳🇴 Poles · Norway
1303
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 2,568 11:51 16:49 35:12 ⛏ Fast Castle
58 2,482 11:56 15:33 28:04 ⛏ Fish Boom FC
57 2,451 11:09 14:56 29:21 ⛏ Fast Castle
51 2,184 11:08 18:47 34:54 ⛏ Fast Castle
48 2,077 10:45 14:34 32:53 ⛏ Fish Boom FC
42 1,787 11:42 15:53 33:30 ⛏ Fast Castle
38 1,649 11:08 16:55 31:41 ⛏ Fish Boom FC
36 1,533 12:08 15:42 34:05 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,695 31,625 19,745 2,800 77,865 85,334
31,440 13,365 17,885 1,550 64,240 70,763
22,630 20,375 16,995 820 60,820 63,029
22,075 15,980 8,885 3,970 50,910 59,081
18,840 22,375 4,795 3,915 49,925 62,847
17,985 19,772 10,460 1,595 49,812 55,634
15,440 16,143 8,165 2,180 41,928 44,933
12,485 12,632 7,765 3,315 36,197 39,760
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.