AoeStats
← Milla Magia

Black Forest

506083455Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 17m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Saracens · Pakistan
1218
+14
🇰🇷 Ethiopians · South Korea
1211
+15
🇫🇮 Japanese · Finland
1151
+17
🇩🇪 Franks · Germany
1116
+19
🇯🇵 Persians · Japan
1224
-18
🇨🇳 Hindustanis · China
1189
-17
🇮🇳 Jurchens · India
1180
-16
🇬🇧 Koreans · United Kingdom
1121
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 996 11:06 — — ⚔ Archer Rush
48 853 14:34 — — ⛏ Fish Boom
43 753 10:45 — — ⚔ Scout Rush
27 473 11:11 15:50 — ⛏ Fast Castle
21 363 12:35 16:26 — ⛏ Fish Boom FC
20 347 11:46 15:41 — ⛏ Fast Castle
17 307 11:32 16:07 — ⛏ Fast Castle
10 184 13:04 17:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
3,100 2,481 1,985 175 7,741 7,967
4,350 2,210 250 200 7,010 7,037
3,325 3,185 250 0 6,760 7,577
3,300 2,152 250 200 5,902 6,355
3,450 1,970 50 170 5,640 7,143
3,135 2,360 50 0 5,545 6,359
2,600 2,130 200 100 5,030 5,836
2,825 1,748 350 40 4,963 5,794
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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