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African Clearing

505488180Analyzed
4v4 RM · 21d ago on Sep 9, 2026· 40m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Saracens · Czechia
1150
+16
🇫🇮 Japanese · Finland
1134
+17
🇧🇩 Lithuanians · Bangladesh
1116
+18
🇪🇨 Aztecs · Ecuador
1084
+19
🇦🇷 Franks · Argentina
1290
-24
🇫🇷 Tupi · France
1164
-18
🇦🇷 Bengalis · Argentina
1119
-16
🇨🇱 Burgundians · Chile
1031
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,297 14:07 18:49 — ⛏ Fast Castle
29 1,193 13:44 18:26 — ⛏ Fast Castle
28 1,129 14:03 20:18 — ⚔ FC into Scouts
27 1,101 12:48 19:43 40:32 ⛏ Fast Castle
25 1,014 13:45 19:22 40:02 ⛏ Fast Castle
20 808 11:49 17:21 — ⛏ Fast Castle
19 791 13:57 17:44 35:55 ⛏ Fast Castle
15 606 13:46 20:47 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,550 13,350 12,585 3,750 59,235 61,300
15,800 11,692 4,825 1,900 34,217 43,756
14,320 8,639 4,245 1,700 28,904 33,939
11,305 10,705 1,900 1,470 25,380 29,239
11,000 6,909 5,490 300 23,699 24,900
7,975 6,767 4,170 1,610 20,522 21,411
7,745 6,436 1,100 4,600 19,881 20,386
5,755 5,401 1,335 1,155 13,646 13,240
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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