AoeStats
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African Clearing

506586550Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 38m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Spanish · Canada
1500
+14
🇮🇳 Khmer · India
1426
+17
🇺🇸 Vietnamese · United States
1393
+18
🇺🇸 Koreans · United States
1387
+20
1462
-18
🇲🇽 Magyars · Mexico
1460
-18
🇺🇸 Chinese · United States
1459
-17
🇺🇸 Japanese · United States
1424
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,147 15:05 18:57 — ⛏ Fish Boom FC
53 2,048 14:17 19:19 35:55 ⛏ Fast Castle
51 1,978 12:37 17:16 36:42 ⛏ Fast Castle
33 1,279 13:29 16:49 34:43 ⛏ Fast Castle
30 1,157 14:03 17:52 38:19 ⛏ Fast Castle
24 939 11:59 21:09 — ⚔ Scout Rush
22 862 13:43 17:37 — ⛏ Fish Boom FC
17 674 13:49 18:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,505 11,804 5,995 2,450 39,754 41,550
10,805 12,285 10,365 1,160 34,615 34,738
15,010 10,653 3,840 2,690 32,193 33,245
11,805 12,475 3,335 1,675 29,290 32,983
10,550 10,309 4,155 2,550 27,564 30,455
7,360 15,214 3,385 1,525 27,484 28,557
7,725 6,858 2,960 2,520 20,063 21,702
8,460 4,599 4,120 1,500 18,679 19,112
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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