Hill Fort
506581718Analyzed4v4 RM
·
18d ago on Sep 14, 2026·
15m 37s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Cinnamoroll
S
Feudal Age
9:48
vs 10:56
top 15%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
60
vs 28
top 4%
First military
11:29
vs 18:29
top 11%
▲
Fast Feudal Age at 9:48 — faster than 85% of analysed players on Hill Fort
▲
High eAPM (60) — top quarter of analysed players
▼
Loom after the Feudal click (11:58) — usually safest before it
▲
Early military at 11:29 (Scout Cavalry) — earlier than 89% of analysed players on Hill Fort
▲
Town centers almost never idle — 3s across the first 15:37
SpawnShark
A
Feudal Age
10:30
vs 10:56
top 34%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
32
vs 28
top 38%
▼
Loom after the Feudal click (9:45) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:37
OKOK
A
Feudal Age
9:27
vs 10:56
top 10%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
29
vs 28
top 47%
▲
Fast Feudal Age at 9:27 — faster than 90% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 17s across the first 15:37
Hemsy124
A
Feudal Age
10:49
vs 10:56
top 45%
Castle Age
15:19
vs 18:30
top 14%
Imperial Age
—
vs 36:06
btm 0%
eAPM
34
vs 28
top 34%
▲
Fast Castle Age at 15:19 — faster than 86% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 15:19
AiM | Walter Quiver
S
Feudal Age
8:28
vs 10:56
top 1%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
61
vs 28
top 3%
First military
9:27
vs 18:29
top 3%
▲
Fast Feudal Age at 8:28 — faster than 99% of analysed players on Hill Fort
▲
High eAPM (61) — top quarter of analysed players
▲
Early military at 9:27 (Archer) — earlier than 97% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 15:37
Canelo
S
Feudal Age
9:16
vs 10:56
top 7%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
49
vs 28
top 9%
First military
10:04
vs 18:29
top 5%
▲
Fast Feudal Age at 9:16 — faster than 93% of analysed players on Hill Fort
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (7:48) — usually safest before it
▲
Early military at 10:04 (Scout Cavalry) — earlier than 95% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 15:37
DD2E Badu Lake
A
Feudal Age
10:08
vs 10:56
top 22%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
29
vs 28
top 47%
First military
13:14
vs 18:29
top 17%
▲
Fast Feudal Age at 10:08 — faster than 78% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:14 (Archer) — earlier than 83% of analysed players on Hill Fort
DD2E shaulitox
S
Feudal Age
9:44
vs 10:56
top 14%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
40
vs 28
top 22%
First military
11:54
vs 18:29
top 12%
▲
Fast Feudal Age at 9:44 — faster than 86% of analysed players on Hill Fort
▲
High eAPM (40) — top quarter of analysed players
▲
Early military at 11:54 (Scout Cavalry) — earlier than 88% of analysed players on Hill Fort
▲
Town centers almost never idle — 4s across the first 15:37