AoeStats
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African Clearing

506307638Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 41m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Huns · Ecuador
1726
+12
🇲🇽 Vietnamese · Mexico
1657
+15
🇦🇷 Huns · Argentina
1635
+16
🇧🇷 Berbers · Brazil
1617
+16
🇵🇪 Mapuche · Peru
1789
-21
🇺🇸 Mongols · United States
1622
-14
🇨🇦 Spanish · Canada
1602
-14
🇨🇦 Maya · Canada
1514
-10
Player eAPM Actions Feudal Castle Imperial Opening
71 2,942 11:30 20:15 40:12 ⚔ Scout Rush
64 2,679 12:44 17:08 40:54 ⛏ Fast Castle
63 2,627 12:01 19:04 36:26 ⚔ Archer Rush
58 2,414 14:13 18:12 — ⛏ Fast Castle
55 2,295 11:40 22:05 — ⚔ M@A into Towers FC
51 2,143 12:51 19:16 —
43 1,786 12:59 16:56 40:53 ⛏ Fast Castle
34 1,401 12:25 18:40 39:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,950 16,192 14,135 2,480 53,757 55,740
13,475 13,904 7,595 3,910 38,884 38,825
13,070 12,315 7,045 1,050 33,480 34,047
11,895 12,136 3,850 1,700 29,581 36,999
11,385 8,469 4,815 2,350 27,019 28,382
8,500 9,209 6,590 1,435 25,734 27,188
7,575 8,355 4,895 2,395 23,220 22,467
6,880 7,941 1,305 2,550 18,676 21,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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