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Hill Fort

506263497Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 36m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Spanish · Canada
1567
+14
🇺🇸 Cumans · United States
1561
+14
🇨🇴 Chinese · Colombia
1537
+15
🇩🇪 Khmer · Germany
1536
+15
🇦🇷 Jurchens · Argentina
1672
-20
🇦🇷 Hindustanis · Argentina
1578
-16
🇺🇸 Persians · United States
1529
-15
🇺🇾 Vietnamese · Uruguay
1311
-7
Player eAPM Actions Feudal Castle Imperial Opening
59 2,177 12:38 16:05 — ⛏ Fast Castle
54 1,997 10:31 14:13 — ⛏ Fast Castle
51 1,868 9:53 15:41 34:53 ⛏ Fast Castle
45 1,645 8:45 18:49 31:48 ⚔ Scout Rush
33 1,204 10:30 17:32 — ⛏ Fast Castle
32 1,180 8:34 21:32 — ⛏ Fast Castle
29 1,065 10:28 14:13 28:01 ⛏ Fast Castle
29 1,063 10:40 18:08 36:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,850 8,755 9,165 3,585 45,355 49,986
18,980 10,010 10,735 1,150 40,875 43,972
14,990 10,448 5,795 850 32,083 34,688
11,460 9,315 6,940 1,850 29,565 30,091
10,600 9,000 6,080 2,800 28,480 29,667
10,855 10,170 3,130 1,250 25,405 26,237
10,250 8,375 3,225 2,250 24,100 28,040
12,435 6,550 3,745 850 23,580 27,156
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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