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African Clearing

506000748Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 43m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇪 Huns · Georgia
1600
+14
🇨🇳 Koreans · China
1520
+17
🇬🇧 Cumans · United Kingdom
1514
+18
🇨🇦 Spanish · Canada
1510
+18
🇨🇿 Mongols · Czechia
1570
-17
🇲🇽 Burmese · Mexico
1556
-17
🇸🇻 Celts · El Salvador
1552
-17
🇺🇸 Huns · United States
1533
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,437 16:05 20:27 39:03 ⛏ Fish Boom FC
49 2,130 13:51 18:22 42:34 ⚔ FC into Scouts
46 2,032 12:20 24:34 — ⚔ Scout Rush
38 1,663 12:23 17:16 36:36 ⛏ Fast Castle
37 1,608 13:50 17:50 38:37 ⛏ Fast Castle
31 1,354 11:26 21:43 39:59 ⛏ Fast Castle
26 1,133 15:35 19:17 — ⛏ Fast Castle
22 954 12:21 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,250 23,167 8,470 400 49,287 51,656
13,780 15,505 13,935 2,470 45,690 50,519
22,730 8,890 11,595 1,050 44,265 46,707
12,450 15,368 10,395 2,250 40,463 42,936
15,515 10,709 5,585 2,350 34,159 35,439
10,440 12,198 3,435 4,530 30,603 31,863
10,335 11,467 7,095 300 29,197 29,935
4,970 2,129 50 0 7,149 8,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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