AoeStats
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Arena

505171634Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 38m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Turks · Canada
1548
+17
🇨🇱 Persians · Chile
1543
+17
🇧🇷 Maya · Brazil
1507
+18
🇺🇸 Magyars · United States
1464
+20
🇲🇽 Khitans · Mexico
1671
-23
🇲🇽 Koreans · Mexico
1564
-18
🇨🇴 Hindustanis · Colombia
1554
-18
🇲🇽 Georgians · Mexico
1449
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,006 10:17 14:27 34:17 ⛏ Fast Castle
51 1,988 10:43 14:11 32:28 ⛏ Fast Castle
49 1,882 11:48 15:23 26:51 ⛏ Fast Castle
47 1,807 10:47 14:37 28:11 ⛏ Fast Castle
45 1,759 12:48 16:46 30:13 ⛏ Fast Castle
43 1,645 9:50 14:09 31:35 ⛏ Fast Castle
42 1,626 11:48 15:36 35:27 ⛏ Fast Castle
41 1,585 11:11 14:48 32:44 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
24,100 13,380 9,780 1,800 49,060 53,304
22,210 13,640 9,845 1,515 47,210 51,003
21,805 14,075 6,485 1,750 44,115 56,866
20,155 15,795 7,625 300 43,875 52,663
12,595 12,815 6,100 1,820 33,330 35,738
10,350 14,665 3,975 950 29,940 33,935
13,015 6,870 6,395 2,805 29,085 32,473
12,790 7,920 1,850 450 23,010 26,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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