Hideout
509930408Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
48m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
wamsmash
82 units ordered
Knight24
Conquistador23
Light Cavalry14
Spearman7
Mounted Crossbowman5
Mangonel3
Scout Cavalry2
Monk2
Archer1
Battering Ram1
First military 17:00 — Knight
Hagerbows
51 units ordered
Mameluke20
Camel Scout10
Spearman6
Militia4
Monk4
Battering Ram3
Trebuchet2
Man-at-Arms1
Knight1
First military 10:12 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
wamsmash’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Hagerbows’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3