Arabia
504147739Analyzed2v2 RM
·
28d ago on Sep 4, 2026·
19m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
F e m t o
C
Feudal Age
10:45
vs 10:18
btm 38%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
24
vs 31
btm 31%
First military
8:54
vs 11:39
top 5%
▼
Loom after the Feudal click (11:05) — usually safest before it
▲
Early military at 8:54 (Champi Scout) — earlier than 95% of analysed players on Arabia
▼
Town centers idle 3:29 of the first 19:49 — keep villagers queued
Led-Set
D
Feudal Age
12:08
vs 10:18
btm 13%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
19
vs 31
btm 20%
First military
11:42
vs 11:39
btm 49%
▼
Slow Feudal Age at 12:08 — slower than 87% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:04 of the first 19:49 — keep villagers queued
VaimX
C
Feudal Age
10:18
vs 10:18
top 50%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
22
vs 31
btm 28%
First military
10:51
vs 11:39
top 37%
▼
Loom after the Feudal click (12:53) — usually safest before it
▼
Town centers idle 10:09 of the first 19:49 — keep villagers queued
好歌剧
D
Feudal Age
—
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
0
vs 31
btm 0%
▼
Low eAPM (0) — busier hands win idle time back