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Fortress

509314178Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 47m 47s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Japanese · Canada
1584
+15
🇹🇷 Magyars · Türkiye
1563
+15
🇺🇸 Sicilians · United States
1540
+16
🇺🇸 Romans · United States
1474
+19
🇨🇳 Teutons · China
1653
-21
🇨🇭 Mongols · Switzerland
1541
-16
🇨🇳 Burgundians · China
1502
-14
🇨🇳 Inca · China
1500
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,707 7:35 11:20 26:08 ⛏ Fast Castle
53 2,548 8:49 12:50 25:55 ⛏ Fast Castle
50 2,401 6:21 9:54 21:45 ⛏ Fast Castle
47 2,248 8:02 11:38 25:23 ⛏ Fast Castle
42 2,026 9:15 12:57 24:06 ⛏ Fast Castle
41 1,937 8:47 12:32 33:10 ⛏ Fast Castle
35 1,681 7:22 11:24 25:15 ⛏ Fast Castle
25 1,192 8:40 12:17 43:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,020 29,140 22,570 3,415 84,145 96,541
23,470 27,710 18,260 3,435 72,875 80,983
25,220 17,960 16,895 3,245 63,320 87,537
20,235 26,990 13,645 1,060 61,930 70,788
21,975 23,735 10,720 4,250 60,680 72,305
23,150 18,395 14,675 300 56,520 72,390
17,130 20,630 14,355 2,680 54,795 66,894
12,625 15,050 3,720 840 32,235 38,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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