AoeStats
← old f1sh

Black Forest

509296554Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 48m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Maya · Australia
1632
+13
🇫🇷 Celts · France
1604
+14
🇦🇺 Japanese · Australia
1578
+15
🇺🇸 Mongols · United States
1532
+18
🇨🇳 Armenians · China
1659
-18
🇨🇿 Bohemians · Czechia
1601
-17
🇨🇳 Mongols · China
1511
-13
1493
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,102 10:23 14:53 31:41 ⛏ Fish Boom FC
43 2,100 9:28 18:32 36:27 ⛏ Fish Boom FC
38 1,814 12:49 16:22 30:26 ⛏ Fish Boom FC
37 1,777 11:25 19:21 27:47 ⛏ Fish Boom FC
33 1,592 9:56 20:14 34:26 ⚔ Drush into Fish Boom into Archers
32 1,564 11:20 15:00 28:31 ⛏ Fish Boom FC
32 1,548 11:20 21:38 26:17 ⛏ Fish Boom FC into Fast Imp
31 1,511 11:28 15:04 27:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,550 34,045 20,275 4,950 77,820 106,046
16,025 32,570 18,375 950 67,920 86,614
21,380 25,721 16,475 2,960 66,536 86,323
23,645 19,320 16,335 950 60,250 89,422
18,155 20,789 9,810 2,845 51,599 70,350
13,200 22,504 10,825 1,075 47,604 69,914
11,865 19,445 11,795 1,790 44,895 54,669
12,580 18,624 5,730 2,625 39,559 42,775
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.