AoeStats
← old f1sh

Hideout

509059882Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 28m 56s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1635
+13
🇨🇳 Japanese · China
1572
-13

Win probability

old f1sh's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
1920343014 S
Feudal Age 10:02 vs 10:26
top 35%
Castle Age 14:07 vs 18:38
top 6%
Imperial Age — vs 35:42
btm 0%
eAPM 41 vs 31
top 28%
First military 13:22 vs 14:50
top 41%
▲ Fast Castle Age at 14:07 — faster than 94% of analysed players on Hideout
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 14:07
old f1sh S
Feudal Age 8:35 vs 10:26
top 2%
Castle Age 16:20 vs 18:38
top 33%
Imperial Age — vs 35:42
btm 0%
eAPM 61 vs 31
top 7%
First military 9:26 vs 14:50
top 14%
▲ Fast Feudal Age at 8:35 — faster than 98% of analysed players on Hideout
▲ High eAPM (61) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:26 (Scout Cavalry) — earlier than 86% of analysed players on Hideout
▲ Town centers almost never idle — 8s across the first 16:20
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