Arabia
508480352Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
62m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
old f1sh
407 units ordered
Jarl158
Hussar138
Elite Skirmisher69
Trebuchet12
Capped Ram10
Scout Cavalry8
Archer7
Mangonel3
Monk2
First military 10:20 — Scout Cavalry
sabernosefish
481 units ordered
Halberdier212
Mounted Crossbowman91
Varangian Guard82
Jomsviking32
Elite Skirmisher13
Trebuchet12
Scout Cavalry8
Battering Ram7
Siege Ram7
Pikeman5
Spearman4
Militia3
Monk2
Skirmisher1
Scorpion1
Knight1
First military 6:51 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
old f1sh’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
sabernosefish’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1