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Black Forest

508288261Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 29m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Mongols · Switzerland
1408
+10
🇳🇱 Khmer · Netherlands
1267
+16
🇨🇭 Japanese · Switzerland
1236
+17
🇨🇭 Bohemians · Switzerland
1163
+20
🇧🇷 Khmer · Brazil
1340
-19
🇲🇽 Britons · Mexico
1249
-15
🇧🇷 Armenians · Brazil
1246
-15
🇦🇺 Muisca · Australia
1214
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,077 13:18 19:53 27:32 ⛏ Fish Boom FC
31 900 12:31 16:02 27:05 ⛏ Fish Boom FC
29 859 10:43 13:38 27:45 ⛏ Fast Castle
29 859 12:55 17:06 — ⛏ Fish Boom FC
28 823 13:27 18:36 — ⛏ Fast Castle
27 780 10:55 21:49 — ⚔ Fish Boom into Archers
24 705 9:59 21:04 — ⚔ M@A FC
24 697 10:48 15:17 28:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,900 12,050 2,255 1,425 29,630 30,315
11,645 9,575 1,995 950 24,165 30,170
9,725 8,840 2,755 900 22,220 27,326
9,420 7,640 2,670 200 19,930 21,505
9,560 8,296 1,390 675 19,921 21,890
7,775 9,164 870 1,730 19,539 22,462
6,075 7,420 1,880 920 16,295 19,283
5,745 5,205 1,860 895 13,705 15,317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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