AoeStats
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Black Forest

510119367Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 62m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Goths · Türkiye
1124
+15
🇪🇸 Saracens · Spain
1091
+16
🇫🇷 Britons · France
1044
+18
🇫🇷 Bohemians · France
1015
+19
🇨🇳 Byzantines · China
1159
-20
🇬🇧 Persians · United Kingdom
1155
-19
🇺🇸 Celts · United States
1038
-15
🇲🇽 Turks · Mexico
1019
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 3,290 11:41 15:45 29:08 ⛏ Fast Castle
41 2,574 14:51 18:27 33:26 ⛏ Fish Boom FC
32 2,010 12:32 17:37 31:58 ⛏ Fish Boom FC
30 1,862 10:26 13:46 30:19 ⛏ Fast Castle
29 1,814 12:35 17:05 31:49 ⛏ Fast Castle
25 1,568 13:21 18:09 32:17 ⛏ Fast Castle
21 1,288 14:10 21:39 33:36 ⛏ Fast Castle
8 477 11:46 17:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
68,930 34,555 41,415 6,400 151,300 156,702
64,685 20,490 30,600 3,650 119,425 121,885
36,085 43,591 20,980 1,650 102,306 131,218
18,430 47,465 28,710 2,350 96,955 120,773
28,675 31,772 15,625 4,160 80,232 96,025
30,750 30,868 11,115 3,035 75,768 106,099
23,510 13,393 12,995 3,370 53,268 60,683
3,475 2,830 250 335 6,890 9,826
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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