AoeStats
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Arena

506201578Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Hindustanis · Brazil
1080
+14
🇹🇼 Maya · Taiwan
1073
+14
🇩🇪 Britons · Germany
1000
+17
🇩🇪 Lithuanians · Germany
961
+20
🇨🇴 Magyars · Colombia
1064
-17
🇨🇴 Ethiopians · Colombia
1026
-16
🇦🇷 Gurjaras · Argentina
1024
-16
🇨🇱 Huns · Chile
1022
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 1,404 10:47 14:51 29:02 ⛏ Fast Castle
28 1,186 10:19 15:20 27:04 ⛏ Fast Castle
25 1,029 11:13 15:38 34:39 ⛏ Fast Castle
18 756 11:08 17:08 32:13 ⛏ Fast Castle
16 675 11:07 17:49 34:27 ⛏ Fast Castle
15 618 10:32 14:41 30:05 ⛏ Fast Castle
14 594 11:10 15:40 29:00 ⛏ Fast Castle
11 475 13:08 17:09 30:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,795 16,433 12,370 2,200 52,798 62,866
20,710 16,290 9,060 1,760 47,820 63,457
23,220 8,205 13,795 850 46,070 51,809
15,475 13,065 7,605 2,435 38,580 55,416
12,270 10,535 8,165 1,600 32,570 40,287
14,840 8,385 6,510 850 30,585 37,520
13,115 7,520 6,650 1,045 28,330 40,632
10,645 8,715 3,125 950 23,435 28,152
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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