AoeStats
← Baz1337

Nomad

505062085Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 33m 50s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Spanish · Netherlands
1280
+16
🇹🇷 Mongols · Türkiye
1275
+16
🇨🇭 Japanese · Switzerland
1259
+17
🇬🇧 Vietnamese · United Kingdom
1257
+17
🇨🇳 Cumans · China
1321
-18
🇮🇳 Koreans · India
1318
-17
🇲🇲 Italians · Myanmar (Burma)
1263
-16
🇲🇲 Poles · Myanmar (Burma)
1239
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,478 13:10 17:29 — ⛏ Fish Boom FC
41 1,377 12:36 18:16 — ⚔ Fish Boom into Scouts
36 1,231 14:30 25:00 — ⚔ Fish Boom into Scouts
33 1,120 16:24 19:58 — ⛏ Fish Boom FC into Galleys
31 1,059 12:35 16:17 — ⛏ Fish Boom FC
25 858 15:03 19:38 — ⛏ Fish Boom FC
20 675 12:25 19:13 — ⛏ Fish Boom FC
17 592 13:53 20:44 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,150 14,907 4,065 1,080 33,202 34,346
10,325 9,155 5,120 300 24,900 26,024
9,425 8,030 2,975 2,465 22,895 22,894
10,170 4,735 3,360 1,505 19,770 20,487
6,075 6,925 2,775 1,400 17,175 18,073
7,750 6,513 1,100 1,150 16,513 16,749
6,915 5,120 400 1,050 13,485 13,229
4,390 6,317 1,195 100 12,002 15,101
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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