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African Clearing

510339681Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 43m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1075
+17
🇩🇪 Georgians · Germany
1057
+17
🇦🇷 Poles · Argentina
1045
+18
🇹🇷 Celts · Türkiye
1028
+19
🇨🇳 Lithuanians · China
1249
-25
🇨🇳 Berbers · China
1166
-21
🇨🇳 Bohemians · China
1009
-14
🇨🇳 Spanish · China
921
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 1,912 15:18 19:29 33:22 ⛏ Fast Castle
41 1,779 16:18 21:13 32:48 ⛏ Fast Castle
30 1,311 13:04 16:57 35:54 ⛏ Fast Castle
22 980 14:54 19:56 37:59
20 878 13:34 20:47 32:24 ⛏ Fast Castle
20 900 13:53 18:33 34:32 ⛏ Fast Castle
19 813 14:12 19:59 36:30 ⛏ Fast Castle
10 418 15:24 21:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,245 12,344 11,305 2,550 47,444 48,639
15,750 17,425 9,320 3,800 46,295 56,778
16,305 21,550 5,670 2,000 45,525 48,558
20,955 13,309 5,910 2,665 42,839 46,482
20,420 10,482 5,565 2,480 38,947 44,640
12,925 12,623 7,995 3,855 37,398 38,097
16,660 8,740 2,500 1,990 29,890 31,359
3,900 3,090 250 300 7,540 11,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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