AoeStats
← 啊超

Fortress

507757217Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 89m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
1272
+14
🇦🇷 Cumans · Argentina
1235
+15
🇯🇵 Persians · Japan
1196
+17
🇯🇵 Mongols · Japan
1179
+18
🇨🇳 Lithuanians · China
1265
-18
🇨🇳 Japanese · China
1222
-16
🇨🇳 Teutons · China
1199
-15
🇨🇳 Italians · China
1197
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 3,420 7:35 11:48 29:56 ⛏ Fast Castle
36 3,226 7:35 11:39 34:28 ⛏ Fast Castle
27 2,396 8:11 12:23 28:57 ⛏ Fast Castle
25 2,206 7:46 11:53 26:07 ⛏ Fast Castle
24 2,161 7:28 11:20 29:34 ⛏ Fast Castle
23 2,051 7:27 18:03 23:29 ⛏ Fast Castle
17 1,495 8:01 12:18 24:49 ⛏ Fast Castle
14 1,264 7:54 11:44 27:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
124,895 41,045 41,835 5,235 213,010 236,457
60,425 42,385 47,865 5,865 156,540 193,416
54,620 33,533 17,555 1,060 106,768 138,108
43,965 44,354 10,105 2,930 101,354 108,110
46,265 30,715 13,535 7,375 97,890 100,434
42,685 30,565 16,585 2,015 91,850 95,501
35,505 25,720 9,995 2,595 73,815 77,171
15,805 13,690 12,295 2,580 44,370 48,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.