AoeStats
← 啊超

Oasis

507299678Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Georgians · South Korea
1191
+17
🇮🇳 Persians · India
1176
+17
🇨🇳 Magyars · China
1165
+18
🇹🇼 Portuguese · Taiwan
1151
+18
🇨🇳 Slavs · China
1287
-21
🇨🇳 Franks · China
1196
-17
🇦🇷 Ethiopians · Argentina
1187
-17
🇨🇭 Spanish · Switzerland
1146
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,272 10:40 15:58 30:58 ⛏ Fast Castle
34 1,712 10:06 23:12 34:03 ⚔ Archer Rush
31 1,577 8:59 20:31 43:52 ⚔ Scout Rush
26 1,346 11:34 16:41 32:49 ⛏ Fast Castle
25 1,251 10:54 16:06 31:25 ⛏ Fast Castle
23 1,173 10:47 18:18 34:09 ⛏ Fast Castle
22 1,138 12:11 16:51 30:53 ⛏ Fast Castle
21 1,077 10:11 20:06 32:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,850 23,415 26,835 2,200 74,300 83,387
29,860 20,180 12,735 6,560 69,335 84,259
30,115 13,400 20,470 3,450 67,435 69,269
25,930 19,650 12,560 2,350 60,490 67,631
25,775 17,885 13,000 2,335 58,995 71,942
13,685 16,837 17,385 1,165 49,072 51,980
14,205 15,961 9,760 2,675 42,601 45,102
14,075 13,773 10,915 2,015 40,778 42,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.