AoeStats
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Nomad

506402182Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 56m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Aztecs · Austria
1059
+15
🇨🇳 Huns · China
1031
+16
1014
+17
🇬🇷 Celts · Greece
1013
+17
🇦🇷 Saracens · Argentina
1061
-17
🇹🇼 Persians · Taiwan
1058
-17
🇭🇰 Vietnamese · Hong Kong SAR China
1042
-17
🇦🇺 Huns · Australia
978
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,388 13:25 20:02 37:31 ⛏ Fish Boom FC
33 1,857 16:48 23:24 41:04 ⚔ Fish Boom into Scouts
29 1,665 16:01 23:26 — ⛏ Fast Castle
26 1,474 16:11 19:48 38:43 ⛏ Fish Boom FC
25 1,398 14:01 18:36 33:59 ⚔ Fish Boom FC into Scouts
21 1,174 14:47 22:53 37:08 ⚔ Fish Boom into Scouts
20 1,150 18:07 22:51 48:17
2 121 — — —

Resources

Player Food Wood Gold Stone Spent Collected
34,350 16,830 26,965 2,450 80,595 84,762
25,520 21,076 18,040 3,770 68,406 76,096
23,535 21,350 13,850 1,800 60,535 68,887
13,895 23,745 9,745 2,250 49,635 60,200
16,135 9,640 14,960 2,250 42,985 54,709
16,005 6,698 9,655 4,300 36,658 39,272
7,640 9,004 2,645 2,075 21,364 21,537
0 175 0 35 210 30
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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