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Black Forest

505909221Analyzed
4v4 RM · 19d ago on Sep 11, 2026· 51m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
1119
+15
🇨🇳 Turks · China
1073
+17
🇨🇳 Mongols · China
1072
+17
🇩🇪 Bohemians · Germany
1021
+19
🇩🇪 Armenians · Germany
1163
-21
🇩🇪 Dravidians · Germany
1102
-17
🇩🇪 Chinese · Germany
1100
-17
🇩🇪 Cumans · Germany
991
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,634 11:43 18:33 38:06 ⛏ Fast Castle
29 1,491 12:42 16:27 30:00 ⛏ Fast Castle
25 1,270 11:22 18:06 35:26 ⛏ Fast Castle
25 1,304 13:24 17:34 32:38 ⛏ Fast Castle
24 1,248 11:56 14:37 32:22 ⛏ Fast Castle
18 948 12:15 16:29 46:31 ⛏ Fast Castle
14 717 14:33 20:13 38:51 ⛏ Fast Castle
13 684 14:48 31:24 —

Resources

Player Food Wood Gold Stone Spent Collected
17,145 27,868 18,685 3,760 67,458 85,611
22,705 26,225 15,470 2,450 66,850 82,735
27,155 16,420 21,890 1,030 66,495 85,380
33,850 15,074 12,330 3,150 64,404 83,963
14,700 23,066 12,855 3,810 54,431 66,143
13,065 28,835 4,315 1,700 47,915 50,718
12,175 12,745 4,895 3,910 33,725 36,663
11,790 8,376 2,100 1,195 23,461 23,544
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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