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African Clearing

504276858Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 55m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1030
+15
🇬🇧 Britons · United Kingdom
1013
+16
🇷🇴 Tatars · Romania
995
+17
🇷🇴 Mongols · Romania
985
+17
🇨🇳 Ethiopians · China
1085
-20
🇺🇸 Poles · United States
987
-15
🇲🇽 Celts · Mexico
986
-15
🇨🇳 Franks · China
976
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,880 15:32 20:52 33:23 ⛏ Fast Castle
30 1,628 14:09 20:22 30:43 ⛏ Fast Castle
30 1,660 15:48 20:20 33:20 ⛏ Fast Castle
20 1,107 13:36 20:58 48:09 ⛏ Fast Castle
18 991 17:50 35:03 41:41
16 859 16:29 23:09 40:23 ⚔ Archer Rush
15 803 18:15 24:44 53:00 ⚔ Towers FC
13 740 15:01 21:20 35:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,895 12,445 18,460 3,750 62,550 84,207
17,475 18,370 14,860 3,650 54,355 65,774
20,080 22,675 4,265 1,900 48,920 55,084
12,975 15,075 12,745 5,500 46,295 59,111
15,660 8,784 6,465 2,575 33,484 34,859
15,770 8,285 2,565 1,670 28,290 29,229
10,835 11,525 2,635 1,705 26,700 27,893
10,760 9,777 4,580 950 26,067 28,849
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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