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Nomad

504257600Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 40m 19s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1103
+13
🇲🇽 Magyars · Mexico
1099
+13
🇨🇳 Mongols · China
1077
+14
🇨🇳 Franks · China
951
+20
🇫🇮 Inca · Finland
1064
-16
🇸🇦 Goths · Saudi Arabia
1058
-16
🇫🇮 Koreans · Finland
1038
-15
🇫🇷 Persians · France
982
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,917 15:34 20:23 32:53 ⛏ Fish Boom FC
25 1,006 18:10 — — ⚔ Fish Boom into Towers
25 1,001 14:57 20:04 — ⛏ Fish Boom FC
23 939 13:55 19:57 35:39 ⛏ Fish Boom FC
20 808 13:12 17:09 — ⛏ Fish Boom FC
19 765 15:26 24:11 35:20 ⛏ Fish Boom FC
16 637 14:16 18:30 — ⛏ Fish Boom FC
15 623 15:55 39:28 — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
15,570 14,845 6,915 1,050 38,380 42,254
17,500 9,730 6,495 1,700 35,425 38,814
11,985 13,685 3,515 2,550 31,735 39,237
11,250 10,845 5,330 2,350 29,775 32,103
10,335 10,711 2,905 1,500 25,451 27,582
4,690 5,020 485 1,390 11,585 13,474
4,205 4,373 940 300 9,818 11,037
3,555 4,070 50 1,610 9,285 15,934
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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