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QS Arena

503639019Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 62m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1147
+15
🇭🇰 Persians · Hong Kong SAR China
1135
+16
🇻🇳 Georgians · Vietnam
1131
+16
🇻🇳 Mongols · Vietnam
1084
+18
🇨🇳 Spanish · China
1166
-18
🇫🇷 Italians · France
1146
-17
🇨🇴 Cumans · Colombia
1138
-17
🇨🇴 Armenians · Colombia
1087
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,607 8:37 13:43 35:12 ⚔ FC into Archers
25 1,534 9:05 22:01 39:44
25 1,536 9:34 13:10 25:34 ⛏ Fast Castle
24 1,487 8:57 13:45 30:04 ⛏ Fast Castle
21 1,327 8:09 14:06 28:55 ⛏ Fast Castle
20 1,246 8:11 13:39 34:35 ⛏ Fast Castle
19 1,176 9:31 13:16 47:14 ⛏ Fast Castle
18 1,105 8:01 21:11 27:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,735 21,020 31,195 4,750 112,700 129,700
44,115 26,310 26,690 3,420 100,535 105,834
33,015 29,523 19,535 3,620 85,693 91,815
21,585 27,790 14,225 4,205 67,805 88,553
22,930 25,100 13,115 4,380 65,525 79,785
24,925 13,855 18,610 850 58,240 58,781
13,360 15,088 6,405 1,610 36,463 36,597
13,045 8,390 4,355 1,540 27,330 29,975
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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