Fortress
510202624Analyzed2v2 RM
·
20h ago on Sep 29, 2026·
32m 47s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Chaosjut
53 units ordered
Long Swordsman40
Man-at-Arms10
Scout Cavalry3
First military 17:15 — Scout Cavalry
aydinturkmen46
6 units ordered
Monk3
Ballista Elephant3
First military 24:01 — Monk
JUNIORPLAYBOY
35 units ordered
Teutonic Knight25
Knight4
Battering Ram3
Scout Cavalry2
Monk1
First military 15:53 — Scout Cavalry
Aziz
36 units ordered
Knight25
Teutonic Knight10
Monk1
First military 21:27 — Teutonic Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Chaosjut’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
aydinturkmen46’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30
JUNIORPLAYBOY’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Aziz’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6