AoeStats
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Arena

510754513Analyzed
4v4 RM · 16h ago on Oct 2, 2026· 42m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Khmer · Peru
1156
+15
🇨🇳 Magyars · China
1127
+16
🇨🇳 Khmer · China
1123
+16
🇨🇦 Spanish · Canada
1092
+18
🇹🇷 Malians · Türkiye
1205
-19
🇮🇳 Mongols · India
1153
-17
🇹🇼 Britons · Taiwan
1101
-15
🇹🇼 Teutons · Taiwan
1075
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,041 12:27 15:09 31:01 ⛏ Fast Castle
48 2,071 10:39 14:43 32:37 ⛏ Fast Castle
36 1,556 9:24 13:47 30:16 ⛏ Fast Castle
35 1,515 10:25 14:50 32:12 ⛏ Fast Castle
34 1,474 9:58 14:28 32:25 ⛏ Fast Castle
33 1,396 10:36 14:28 34:22 ⛏ Fast Castle
22 930 10:54 14:43 30:03 ⛏ Fast Castle
15 662 13:00 17:11 31:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,775 16,315 14,305 1,050 64,445 70,629
22,810 21,485 13,515 5,590 63,400 68,766
23,690 17,505 7,295 1,700 50,190 63,481
20,190 15,125 10,250 3,150 48,715 63,418
19,045 17,370 7,745 1,735 45,895 50,102
20,520 7,850 8,095 2,900 39,365 48,799
14,910 13,479 6,265 2,720 37,374 43,324
15,395 12,935 6,545 1,600 36,475 38,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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