AoeStats
← Barba_Tiesa

Black Forest

510882273Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 36m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
1247
+14
🇵🇪 Turks · Peru
1217
+15
🇦🇺 Lithuanians · Australia
1192
+16
🇲🇽 Mongols · Mexico
1191
+18
🇫🇷 Khmer · France
1236
-16
🇨🇳 Franks · China
1227
-17
🇵🇭 Persians · Philippines
1179
-15
🇵🇭 Romans · Philippines
1177
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,728 10:03 23:55 — ⚔ Tower Rush
28 1,034 13:15 21:16 34:25 ⛏ Fast Castle
27 982 13:49 19:10 24:04 ◆ FC into Fast Imp
24 881 11:02 15:03 28:23 ⛏ Fast Castle
23 855 11:23 20:25 34:40 ⚔ Scout Rush
23 831 14:52 21:04 — ⛏ Fast Castle
22 818 9:41 13:47 29:42 ⛏ Fast Castle
20 746 10:40 13:56 28:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,375 13,110 10,515 2,250 49,250 52,204
19,845 13,490 6,830 2,900 43,065 46,528
14,950 11,514 4,275 1,600 32,339 33,327
16,970 8,620 4,360 2,250 32,200 39,905
13,070 11,517 1,640 2,530 28,757 34,529
13,295 9,475 3,770 675 27,215 37,679
7,945 6,746 5,750 270 20,711 23,996
5,825 5,583 4,385 950 16,743 20,115
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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