MegaRandom
510181343Analyzed2v2 RM
·
16h ago on Sep 29, 2026·
37m 15s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
goupher
57 units ordered
Archer24
Cavalry Archer19
Crossbowman6
Battering Ram3
Keshik2
Scorpion2
Mangonel1
First military 12:02 — Archer
FLEJEUNE
65 units ordered
Knight52
Scout Cavalry12
Monk1
First military 11:00 — Scout Cavalry
|GaoeG| flamingo
11 units ordered
Scout Cavalry6
Spearman4
Mangonel1
First military 11:16 — Scout Cavalry
JITANOmaleant7
87 units ordered
Crossbowman81
Longbowman6
First military 21:40 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
goupher’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
FLEJEUNE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
|GaoeG| flamingo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
JITANOmaleant7’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3