AoeStats
← |GaoeG| flamingo

MegaRandom

509099649Analyzed
2v2 RM · 6d ago on Sep 25, 2026· 55m 17s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Byzantines · Spain
1370
+15
🇪🇸 Saracens · Spain
1272
+18
🇨🇳 Turks · China
1379
-18
🇦🇷 Koreans · Argentina
1289
-15
Compared against 150,350 analysed team-game players on MegaRandom.
|GaoeG| flamingo B
Feudal Age 9:51 vs 11:14
top 17%
Castle Age 22:21 vs 20:18
btm 32%
Imperial Age 44:57 vs 37:21
btm 11%
eAPM 30 vs 28
top 44%
First military 11:33 vs 14:32
top 26%
▲ Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▼ Slow Imperial Age at 44:57 — slower than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 22:21
JITANOmaleant7 A
Feudal Age 9:28 vs 11:14
top 11%
Castle Age 17:04 vs 20:18
top 22%
Imperial Age 38:03 vs 37:21
btm 45%
eAPM 48 vs 28
top 13%
First military 17:12 vs 14:32
btm 33%
▲ Fast Feudal Age at 9:28 — faster than 89% of analysed players on MegaRandom
▲ Fast Castle Age at 17:04 — faster than 78% of analysed players on MegaRandom
▲ High eAPM (48) — top quarter of analysed players
▼ Loom after the Feudal click (11:51) — usually safest before it
▲ Town centers almost never idle — 11s across the first 17:04
阿立 A
Feudal Age 11:37 vs 11:14
btm 41%
Castle Age 18:17 vs 20:18
top 32%
Imperial Age 38:13 vs 37:21
btm 43%
eAPM 54 vs 28
top 8%
First military 17:11 vs 14:32
btm 33%
▲ High eAPM (54) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 18:17
2067 B
Feudal Age 9:24 vs 11:14
top 10%
Castle Age 20:31 vs 20:18
btm 48%
Imperial Age 40:25 vs 37:21
btm 29%
eAPM 38 vs 28
top 28%
First military 10:52 vs 14:32
top 18%
▲ Fast Feudal Age at 9:24 — faster than 90% of analysed players on MegaRandom
▲ Early military at 10:52 (Scout Cavalry) — earlier than 82% of analysed players on MegaRandom
▲ Town centers almost never idle — 4s across the first 20:31
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