AoeStats
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Arabia

508753161Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 45m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1268
+13
🇸🇰 Byzantines · Slovakia
1262
+14
🇫🇷 Franks · France
1227
+15
1207
+16
🇪🇸 Britons · Spain
1250
-16
🇪🇸 Vietnamese · Spain
1244
-16
🇪🇸 Georgians · Spain
1197
-14
🇪🇸 Magyars · Spain
1137
-12
Player eAPM Actions Feudal Castle Imperial Opening
73 3,325 9:09 22:42 38:51 ⚔ Scout Rush
53 2,408 11:06 28:02 40:08 ⚔ Archer Rush
52 2,368 11:03 24:21 45:17 ⚔ Archer Rush
37 1,658 9:35 24:04 — ⚔ Scout Rush
34 1,530 9:28 26:20 43:29 ⚔ Archer Rush
33 1,501 10:46 40:35 — ⚔ Archer Rush
30 1,374 9:00 21:42 37:59 ⚔ Scout Rush
30 1,345 9:50 25:24 44:44 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,360 13,785 15,495 2,350 56,990 64,310
20,660 7,180 9,975 930 38,745 40,592
19,035 7,436 9,945 200 36,616 37,974
17,290 8,566 9,190 750 35,796 46,830
11,835 13,115 9,130 1,500 35,580 39,915
13,350 12,762 3,740 2,370 32,222 35,338
7,925 10,349 7,285 875 26,434 29,242
5,950 6,617 3,425 225 16,217 16,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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