AoeStats
← |GaoeG| flamingo

Black Forest

508289539Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 75m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Dravidians · Germany
1271
+18
🇩🇪 Franks · Germany
1262
+18
🇵🇱 Bulgarians · Poland
1259
+18
🇬🇧 Bengalis · United Kingdom
1255
+18
🇪🇸 Sicilians · Spain
1333
-18
🇫🇮 Slavs · Finland
1304
-18
🇪🇸 Malians · Spain
1298
-18
🇩🇪 Chinese · Germany
1293
-18
Player eAPM Actions Feudal Castle Imperial Opening
40 3,018 12:35 16:37 33:51 ⛏ Fast Castle
32 2,459 20:17 28:22 42:02 ⚔ M@A FC
32 2,434 12:35 17:16 39:29 ⛏ Fast Castle
32 2,445 12:38 17:14 40:12 ⛏ Fast Castle
32 2,452 10:22 14:01 33:24 ⛏ Fast Castle
24 1,809 11:39 15:20 34:26 ⛏ Fast Castle
21 1,606 14:21 21:35 34:04 ⛏ Fast Castle
20 1,551 21:40 33:20 49:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,265 47,115 27,170 10,100 128,650 163,837
49,425 47,587 25,295 2,195 124,502 133,812
56,375 42,299 16,450 2,975 118,099 130,367
48,350 30,439 32,020 1,875 112,684 117,114
41,275 20,695 43,655 6,200 111,825 140,525
65,025 19,673 18,835 3,880 107,413 118,106
46,545 23,220 31,990 3,225 104,980 135,756
18,480 12,675 12,480 4,850 48,485 77,786
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.