Enclosed
503802655Analyzed1v1 RM
·
29d ago on Sep 2, 2026·
46m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
|GaoeG| flamingo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 59,260 analysed 1v1 players on Enclosed.
|GaoeG| flamingo
B
Feudal Age
8:39
vs 10:15
top 5%
Castle Age
21:29
vs 21:14
btm 47%
Imperial Age
41:53
vs 38:53
btm 28%
eAPM
33
vs 36
btm 44%
First military
10:28
vs 11:04
top 41%
▲
Fast Feudal Age at 8:39 — faster than 95% of analysed players on Enclosed
▼
Town centers idle 3:02 of the first 21:29 — keep villagers queued
ronham
C
Feudal Age
11:43
vs 10:15
btm 16%
Castle Age
21:18
vs 21:14
btm 49%
Imperial Age
42:50
vs 38:53
btm 22%
eAPM
54
vs 36
top 20%
First military
17:17
vs 11:04
btm 12%
▼
Slow Feudal Age at 11:43 — slower than 84% of analysed players on Enclosed
▼
Slow Imperial Age at 42:50 — slower than 78% of analysed players on Enclosed
▲
High eAPM (54) — top quarter of analysed players
▼
First military only at 17:17 (Spearman) — later than 88% of analysed players on Enclosed
▲
Town centers almost never idle — 18s across the first 21:18