AoeStats
← |GaoeG| flamingo

Glade

503577351Analyzed
1v1 RM · 1mo ago on Sep 1, 2026· 34m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1467
+13
🇪🇸 Maya · Spain
1392
-13

Win probability

|GaoeG| flamingo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 10,108 analysed 1v1 players on Glade.
极地沙尘暴 B
Feudal Age 10:31 vs 10:40
top 45%
Castle Age 22:04 vs 19:52
btm 29%
Imperial Age 30:45 vs 35:12
top 17%
eAPM 28 vs 30
btm 45%
First military 14:32 vs 13:32
btm 45%
▲ Fast Imperial Age at 30:45 — faster than 83% of analysed players on Glade
▼ ~7 minutes with no villager queued before Castle Age — likely idle Town Center
|GaoeG| flamingo A
Feudal Age 9:25 vs 10:40
top 14%
Castle Age 20:13 vs 19:52
btm 46%
Imperial Age — vs 35:12
btm 0%
eAPM 30 vs 30
top 50%
First military 8:52 vs 13:32
top 14%
▲ Fast Feudal Age at 9:25 — faster than 86% of analysed players on Glade
▲ Early military at 8:52 (Militia) — earlier than 86% of analysed players on Glade
▼ ~3 minutes with no villager queued before Castle Age — likely idle Town Center
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