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Black Forest

507976183Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 45m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Magyars · Hong Kong SAR China
1564
+13
🇭🇰 Mongols · Hong Kong SAR China
1499
+16
🇨🇳 Turks · China
1489
+16
1427
+19
🇹🇷 Vietnamese · Türkiye
1510
-17
🇫🇷 Inca · France
1489
-16
🇨🇦 Mongols · Canada
1483
-16
🇹🇷 Khmer · Türkiye
1482
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,738 12:49 16:22 30:33 ⛏ Fish Boom FC
37 1,683 12:32 15:32 30:58 ⛏ Fish Boom FC
34 1,567 11:21 15:12 32:05 ⛏ Fish Boom FC
33 1,520 12:54 16:49 25:15 ⛏ Fish Boom FC into Fast Imp
33 1,497 11:48 23:49 32:50 ⚔ M@A Rush
28 1,266 12:31 16:25 — ⛏ Fast Castle
25 1,136 9:42 14:04 28:41 ⛏ Fish Boom FC
22 1,004 11:59 16:18 28:21 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,185 27,370 16,175 5,050 72,780 76,885
16,375 29,720 18,870 3,450 68,415 77,443
28,040 17,775 20,740 1,750 68,305 74,529
17,505 25,085 11,270 995 54,855 66,437
19,400 13,855 10,430 3,770 47,455 55,085
17,955 20,910 5,885 1,485 46,235 49,871
12,870 10,928 8,900 2,125 34,823 35,582
13,975 12,162 250 4,110 30,497 32,948
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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