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Pilgrims

507262027Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 32m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1461
+16
🇨🇭 Armenians · Switzerland
1441
+16
🇬🇧 Chinese · United Kingdom
1438
+17
🇨🇳 Persians · China
1402
+17
🇹🇼 Saracens · Taiwan
1466
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🇹🇼 Bengalis · Taiwan
1465
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🇹🇼 Mongols · Taiwan
1442
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🇨🇳 Shu · China
1431
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 1,509 11:33 16:46 — ⛏ Fast Castle
36 1,155 12:50 17:16 — ⛏ Fish Boom FC
33 1,042 12:58 17:24 25:37 ⛏ Fish Boom into Fire Galleys FC
32 1,040 11:52 15:07 24:44 ⛏ Fish Boom FC
31 989 12:47 17:46 — ⚔ Fish Boom into M@A FC
28 910 11:39 18:25 — ⚔ Fish Boom FC into Archers
25 806 10:58 15:17 28:31 ⛏ Fish Boom FC into Galleys
22 715 13:49 28:00 — ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
13,010 16,311 5,910 1,250 36,481 37,228
13,360 15,701 5,085 300 34,446 34,913
13,940 9,313 7,910 875 32,038 33,297
7,855 9,730 3,490 1,075 22,150 21,824
7,250 8,320 3,645 405 19,620 20,514
5,125 9,309 3,930 970 19,334 21,101
6,485 6,185 1,370 1,050 15,090 16,516
5,550 6,231 1,000 325 13,106 14,494
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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