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African Clearing

506589677Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 47m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mapuche · Mexico
1599
+9
🇲🇽 Huns · Mexico
1571
+10
🇹🇼 Wu · Taiwan
1533
+11
🇨🇳 Mongols · China
1479
+13
🇲🇽 Maya · Mexico
1471
-12
🇻🇳 Magyars · Vietnam
1465
-12
🇩🇪 Mongols · Germany
1415
-10
🇺🇸 Gurjaras · United States
1377
-9
Player eAPM Actions Feudal Castle Imperial Opening
48 2,285 12:11 34:07 45:51 ⚔ Scouts into Towers
46 2,168 13:10 17:34 38:45 ⚔ Archers FC
43 2,060 14:02 19:01 38:35 ⛏ Fast Castle
40 1,885 12:26 16:22 35:55 ⛏ Fast Castle
36 1,685 13:16 21:02 — ⛏ Fast Castle
32 1,514 11:35 18:21 — ⚔ Scout Rush
32 1,506 13:10 17:11 45:06 ⛏ Fast Castle
26 1,222 13:36 19:13 45:01 ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
18,360 17,660 14,825 950 51,795 56,483
17,890 12,583 10,095 4,530 45,098 47,125
12,150 18,503 9,145 4,150 43,948 51,198
14,985 12,733 4,140 1,425 33,283 35,560
13,025 12,752 4,135 3,340 33,252 36,438
12,350 8,860 5,395 3,550 30,155 33,210
12,490 9,523 3,005 1,505 26,523 29,101
7,180 6,020 2,315 700 16,215 15,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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